How does story fold in to overall game design? How does the writer collaborate with team members from other disciplines? And just how do you get the job of writing for games? IGDA Toronto has put together a stellar panel of game writers to answer these questions and more at its May meeting.
Come hear Ubisoft Toronto‘s Navid Khavari and Matt MacLennan, Freebird Games‘ Kan Gao and Capybara Games‘ Dan Vader speak about the importance of their skills and how they contribute to the game’s overall success. The discussion will be moderated by Kimberley Ann Sparks.
Location: University of Toronto’s Bahen Centre for Information Technology, 40 St. George St., Room 1190.
Date: Monday May 14, 7 p.m.
After party: O’Gradys on College, 171 College St. 9 p.m. and onward!